- split up Win32's SystemGLFrameBuffer as well to get the shareable parts between OpenGL and Vulkan into a base class.

This commit is contained in:
Christoph Oelckers 2018-06-24 21:26:32 +02:00
commit daf8703fc9
6 changed files with 10 additions and 359 deletions

View file

@ -114,7 +114,6 @@ void OpenGLFrameBuffer::InitializeState()
}
gl_LoadExtensions();
Super::InitializeState();
if (first)
{