- Cleaned up some include dependencies.
SVN r1224 (trunk)
This commit is contained in:
parent
c86ca5e891
commit
db5723997c
217 changed files with 635 additions and 513 deletions
|
|
@ -67,6 +67,9 @@
|
|||
#include "st_start.h"
|
||||
#include "teaminfo.h"
|
||||
#include "r_translate.h"
|
||||
#include "g_level.h"
|
||||
#include "d_event.h"
|
||||
#include "colormatcher.h"
|
||||
|
||||
// MACROS ------------------------------------------------------------------
|
||||
|
||||
|
|
@ -651,7 +654,7 @@ CCMD (bumpgamma)
|
|||
// on the fly for *any* gamma level.
|
||||
// Q: What are reasonable limits to use here?
|
||||
|
||||
float newgamma = Gamma + 0.1;
|
||||
float newgamma = Gamma + 0.1f;
|
||||
|
||||
if (newgamma > 3.0)
|
||||
newgamma = 1.0;
|
||||
|
|
@ -2084,7 +2087,7 @@ static void M_PlayerSetupTicker (void)
|
|||
PlayerState = GetDefaultByType (PlayerClass->Type)->SeeState;
|
||||
PlayerTics = PlayerState->GetTics();
|
||||
|
||||
PlayerSkin = R_FindSkin (skins[PlayerSkin].name, PlayerClass - &PlayerClasses[0]);
|
||||
PlayerSkin = R_FindSkin (skins[PlayerSkin].name, int(PlayerClass - &PlayerClasses[0]));
|
||||
R_GetPlayerTranslation (players[consoleplayer].userinfo.color,
|
||||
&skins[PlayerSkin], translationtables[TRANSLATION_Players][MAXPLAYERS]);
|
||||
}
|
||||
|
|
@ -2231,9 +2234,9 @@ static void M_PlayerSetupDrawer ()
|
|||
x = SmallFont->StringWidth ("Green") + 8 + PSetupDef.x;
|
||||
color = players[consoleplayer].userinfo.color;
|
||||
|
||||
M_DrawSlider (x, PSetupDef.y + LINEHEIGHT*2+yo, 0.0f, 255.0f, RPART(color));
|
||||
M_DrawSlider (x, PSetupDef.y + LINEHEIGHT*3+yo, 0.0f, 255.0f, GPART(color));
|
||||
M_DrawSlider (x, PSetupDef.y + LINEHEIGHT*4+yo, 0.0f, 255.0f, BPART(color));
|
||||
M_DrawSlider (x, PSetupDef.y + LINEHEIGHT*2+yo, 0.0f, 255.0f, float(RPART(color)));
|
||||
M_DrawSlider (x, PSetupDef.y + LINEHEIGHT*3+yo, 0.0f, 255.0f, float(GPART(color)));
|
||||
M_DrawSlider (x, PSetupDef.y + LINEHEIGHT*4+yo, 0.0f, 255.0f, float(BPART(color)));
|
||||
|
||||
// [GRB] Draw class setting
|
||||
int pclass = players[consoleplayer].userinfo.PlayerClass;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue