- removed STACK_ARGS.
The only reason this even existed was that ZDoom's original VC projects used __fastcall. The CMake generated project do not, they stick to __cdecl. Since no performance gain can be seen by using __fastcall the best course of action is to just remove all traces of it from the source and forget that it ever existed.
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58 changed files with 232 additions and 211 deletions
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@ -497,7 +497,7 @@ static const char *skinsoundnames[NUMSKINSOUNDS][2] =
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};
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/*
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static int STACK_ARGS skinsorter (const void *a, const void *b)
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static int skinsorter (const void *a, const void *b)
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{
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return stricmp (((FPlayerSkin *)a)->name, ((FPlayerSkin *)b)->name);
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}
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