- removed STACK_ARGS.
The only reason this even existed was that ZDoom's original VC projects used __fastcall. The CMake generated project do not, they stick to __cdecl. Since no performance gain can be seen by using __fastcall the best course of action is to just remove all traces of it from the source and forget that it ever existed.
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58 changed files with 232 additions and 211 deletions
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@ -148,7 +148,7 @@ static DWORD basexfrac, baseyfrac;
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#ifdef X86_ASM
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extern "C" void R_SetSpanSource_ASM (const BYTE *flat);
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extern "C" void STACK_ARGS R_SetSpanSize_ASM (int xbits, int ybits);
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extern "C" void R_SetSpanSize_ASM (int xbits, int ybits);
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extern "C" void R_SetSpanColormap_ASM (BYTE *colormap);
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extern "C" void R_SetTiltedSpanSource_ASM (const BYTE *flat);
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extern "C" BYTE *ds_curcolormap, *ds_cursource, *ds_curtiltedsource;
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@ -253,7 +253,7 @@ void R_MapPlane (int y, int x1)
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//==========================================================================
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extern "C" {
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void STACK_ARGS R_CalcTiltedLighting (fixed_t lval, fixed_t lend, int width)
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void R_CalcTiltedLighting (fixed_t lval, fixed_t lend, int width)
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{
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fixed_t lstep;
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BYTE *lightfiller;
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