- removed STACK_ARGS.

The only reason this even existed was that ZDoom's original VC projects used __fastcall. The CMake generated project do not, they stick to __cdecl.
Since no performance gain can be seen by using __fastcall the best course of action is to just remove all traces of it from the source and forget that it ever existed.
This commit is contained in:
Christoph Oelckers 2016-04-11 10:46:30 +02:00
commit db86385cf6
58 changed files with 232 additions and 211 deletions

View file

@ -148,7 +148,7 @@ static DWORD basexfrac, baseyfrac;
#ifdef X86_ASM
extern "C" void R_SetSpanSource_ASM (const BYTE *flat);
extern "C" void STACK_ARGS R_SetSpanSize_ASM (int xbits, int ybits);
extern "C" void R_SetSpanSize_ASM (int xbits, int ybits);
extern "C" void R_SetSpanColormap_ASM (BYTE *colormap);
extern "C" void R_SetTiltedSpanSource_ASM (const BYTE *flat);
extern "C" BYTE *ds_curcolormap, *ds_cursource, *ds_curtiltedsource;
@ -253,7 +253,7 @@ void R_MapPlane (int y, int x1)
//==========================================================================
extern "C" {
void STACK_ARGS R_CalcTiltedLighting (fixed_t lval, fixed_t lend, int width)
void R_CalcTiltedLighting (fixed_t lval, fixed_t lend, int width)
{
fixed_t lstep;
BYTE *lightfiller;