- removed STACK_ARGS.
The only reason this even existed was that ZDoom's original VC projects used __fastcall. The CMake generated project do not, they stick to __cdecl. Since no performance gain can be seen by using __fastcall the best course of action is to just remove all traces of it from the source and forget that it ever existed.
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58 changed files with 232 additions and 211 deletions
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@ -940,7 +940,7 @@ int FScanner::GetMessageLine()
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//
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//==========================================================================
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void STACK_ARGS FScanner::ScriptError (const char *message, ...)
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void FScanner::ScriptError (const char *message, ...)
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{
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FString composed;
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@ -966,7 +966,7 @@ void STACK_ARGS FScanner::ScriptError (const char *message, ...)
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//
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//==========================================================================
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void STACK_ARGS FScanner::ScriptMessage (const char *message, ...)
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void FScanner::ScriptMessage (const char *message, ...)
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{
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FString composed;
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@ -1038,7 +1038,7 @@ FScriptPosition &FScriptPosition::operator=(const FScriptPosition &other)
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//
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//==========================================================================
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void STACK_ARGS FScriptPosition::Message (int severity, const char *message, ...) const
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void FScriptPosition::Message (int severity, const char *message, ...) const
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{
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FString composed;
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