- removed STACK_ARGS.

The only reason this even existed was that ZDoom's original VC projects used __fastcall. The CMake generated project do not, they stick to __cdecl.
Since no performance gain can be seen by using __fastcall the best course of action is to just remove all traces of it from the source and forget that it ever existed.
This commit is contained in:
Christoph Oelckers 2016-04-11 10:46:30 +02:00
commit db86385cf6
58 changed files with 232 additions and 211 deletions

View file

@ -940,7 +940,7 @@ int FScanner::GetMessageLine()
//
//==========================================================================
void STACK_ARGS FScanner::ScriptError (const char *message, ...)
void FScanner::ScriptError (const char *message, ...)
{
FString composed;
@ -966,7 +966,7 @@ void STACK_ARGS FScanner::ScriptError (const char *message, ...)
//
//==========================================================================
void STACK_ARGS FScanner::ScriptMessage (const char *message, ...)
void FScanner::ScriptMessage (const char *message, ...)
{
FString composed;
@ -1038,7 +1038,7 @@ FScriptPosition &FScriptPosition::operator=(const FScriptPosition &other)
//
//==========================================================================
void STACK_ARGS FScriptPosition::Message (int severity, const char *message, ...) const
void FScriptPosition::Message (int severity, const char *message, ...) const
{
FString composed;