- removed STACK_ARGS.
The only reason this even existed was that ZDoom's original VC projects used __fastcall. The CMake generated project do not, they stick to __cdecl. Since no performance gain can be seen by using __fastcall the best course of action is to just remove all traces of it from the source and forget that it ever existed.
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58 changed files with 232 additions and 211 deletions
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@ -106,7 +106,7 @@ static int PalFromRGB(uint32 rgb)
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return LastPal;
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}
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void STACK_ARGS DCanvas::DrawTexture (FTexture *img, double x, double y, int tags_first, ...)
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void DCanvas::DrawTexture (FTexture *img, double x, double y, int tags_first, ...)
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{
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va_list tags;
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va_start(tags, tags_first);
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