- removed STACK_ARGS.

The only reason this even existed was that ZDoom's original VC projects used __fastcall. The CMake generated project do not, they stick to __cdecl.
Since no performance gain can be seen by using __fastcall the best course of action is to just remove all traces of it from the source and forget that it ever existed.
This commit is contained in:
Christoph Oelckers 2016-04-11 10:46:30 +02:00
commit db86385cf6
58 changed files with 232 additions and 211 deletions

View file

@ -106,7 +106,7 @@ static int PalFromRGB(uint32 rgb)
return LastPal;
}
void STACK_ARGS DCanvas::DrawTexture (FTexture *img, double x, double y, int tags_first, ...)
void DCanvas::DrawTexture (FTexture *img, double x, double y, int tags_first, ...)
{
va_list tags;
va_start(tags, tags_first);