- copied constexpr declarations plus a few fixed in utility code and fixed a few places where this triggered a compile error now.
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9 changed files with 49 additions and 28 deletions
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@ -3805,7 +3805,7 @@ void I_UpdateWindowTitle()
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switch (I_FriendlyWindowTitle)
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{
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case 1:
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if (level.LevelName && level.LevelName.GetChars()[0])
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if (level.LevelName.IsNotEmpty())
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{
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titlestr.Format("%s - %s", level.LevelName.GetChars(), GameStartupInfo.Name.GetChars());
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break;
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