Add support for specifying a viewport out of screen bounds and fixed statusbar by doing just that!

This commit is contained in:
Magnus Norddahl 2016-11-18 01:58:39 +01:00
commit dbb6c7ca27
11 changed files with 68 additions and 68 deletions

View file

@ -137,10 +137,6 @@ void RenderPolyPlane::Render3DFloor(const TriMatrix &worldToClip, subsector_t *s
args.vcount = sub->numlines;
args.mode = TriangleDrawMode::Fan;
args.ccw = true;
args.clipleft = 0;
args.cliptop = 0;
args.clipright = viewwidth;
args.clipbottom = viewheight;
args.stenciltestvalue = 0;
args.stencilwritevalue = 1;
args.SetTexture(tex);
@ -233,10 +229,6 @@ void RenderPolyPlane::Render(const TriMatrix &worldToClip, subsector_t *sub, uin
args.vcount = sub->numlines;
args.mode = TriangleDrawMode::Fan;
args.ccw = ccw;
args.clipleft = 0;
args.cliptop = 0;
args.clipright = viewwidth;
args.clipbottom = viewheight;
args.stenciltestvalue = 0;
args.stencilwritevalue = 1;