- Added Blzut3's patch for a real Chex Quest game mode.
SVN r1188 (trunk)
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47 changed files with 969 additions and 126 deletions
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@ -262,7 +262,7 @@ AAmmo *AWeapon::AddAmmo (AActor *other, const PClass *ammotype, int amount)
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// [BC] This behavior is from the original Doom. Give 5/2 times as much ammo when
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// we pick up a weapon in deathmatch.
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if (( deathmatch ) && ( gameinfo.gametype == GAME_Doom ))
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if (( deathmatch ) && ( gameinfo.gametype & GAME_DoomChex ))
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amount = amount * 5 / 2;
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// extra ammo in baby mode and nightmare mode
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