- Added Blzut3's patch for a real Chex Quest game mode.
SVN r1188 (trunk)
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62a9958a9a
commit
dbcc246cf3
47 changed files with 969 additions and 126 deletions
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@ -857,6 +857,10 @@ static void ActorGame (FScanner &sc, AActor *defaults, Baggage &bag)
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{
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bag.Info->GameFilter |= GAME_Strife;
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}
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else if (sc.Compare ("Chex"))
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{
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bag.Info->GameFilter |= GAME_Chex;
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}
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else if (sc.Compare ("Any"))
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{
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bag.Info->GameFilter = GAME_Any;
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@ -1940,8 +1944,8 @@ static void InventoryPickupflash (FScanner &sc, AInventory *defaults, Baggage &b
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static void InventoryPickupmsg (FScanner &sc, AInventory *defaults, Baggage &bag)
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{
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// allow game specific pickup messages
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const char * games[] = {"Doom", "Heretic", "Hexen", "Raven", "Strife", NULL};
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int gamemode[]={GAME_Doom, GAME_Heretic, GAME_Hexen, GAME_Raven, GAME_Strife};
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const char * games[] = {"Doom", "Heretic", "Hexen", "Raven", "Strife", "Chex", NULL};
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int gamemode[]={GAME_Doom, GAME_Heretic, GAME_Hexen, GAME_Raven, GAME_Strife, GAME_Chex};
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sc.MustGetString();
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int game = sc.MatchString(games);
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