- Added speed factors for texture warp commands.

- Added damage type parameter to A_Die.

SVN r942 (trunk)
This commit is contained in:
Christoph Oelckers 2008-04-26 08:46:55 +00:00
commit dbf4677da9
6 changed files with 29 additions and 6 deletions

View file

@ -340,6 +340,11 @@ static void R_InitAnimDefs ()
TexMan.ReplaceTexture (picnum, warper, false);
}
if (sc.CheckFloat())
{
static_cast<FWarpTexture*>(warper)->SetSpeed(sc.Float);
}
// No decals on warping textures, by default.
// Warping information is taken from the last warp
// definition for this texture.