Added MF8_SEEFRIENDLYMONSTERS.

Non-friendly monsters with this flag on will be able to attack friendly monsters on sight.
This commit is contained in:
inkoalawetrust 2022-04-19 16:54:50 +03:00 committed by Rachael Alexanderson
commit dbf707b83b
3 changed files with 30 additions and 15 deletions

View file

@ -339,6 +339,7 @@ static FFlagDef ActorFlagDefs[]=
DEFINE_FLAG(MF8, AVOIDHAZARDS, AActor, flags8),
DEFINE_FLAG(MF8, STAYONLIFT, AActor, flags8),
DEFINE_FLAG(MF8, DONTFOLLOWPLAYERS, AActor, flags8),
DEFINE_FLAG(MF8, SEEFRIENDLYMONSTERS, AActor, flags8),
// Effect flags
DEFINE_FLAG(FX, VISIBILITYPULSE, AActor, effects),