- fixed: Old portal data must be deleted before loading a new level.
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4 changed files with 16 additions and 2 deletions
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@ -4178,7 +4178,6 @@ bool DLevelScript::DoCheckActorTexture(int tid, AActor *activator, int string, b
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// they're obviously not the same.
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return 0;
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}
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int i, numff;
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FTextureID secpic;
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sector_t *resultsec;
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F3DFloor *resffloor;
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