- scriptified the declaration of AmbientSound
Most of the code is still native, but this means that PlayerPawn is the last remaining child of AActor.
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4 changed files with 83 additions and 114 deletions
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@ -227,7 +227,6 @@ void FDynamicLight::ReleaseLight()
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if (next != nullptr) next->prev = prev;
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prev = nullptr;
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FreeList.Push(this);
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Printf("Releasing %p\n", this);
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}
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