- scriptified the declaration of AmbientSound

Most of the code is still native, but this means that PlayerPawn is the last remaining child of AActor.
This commit is contained in:
Christoph Oelckers 2019-01-02 01:04:50 +01:00
commit dc612703d5
4 changed files with 83 additions and 114 deletions

View file

@ -227,7 +227,6 @@ void FDynamicLight::ReleaseLight()
if (next != nullptr) next->prev = prev;
prev = nullptr;
FreeList.Push(this);
Printf("Releasing %p\n", this);
}