- Removed the screenshot parameter from D_Display(), since it was a relic of
a long-abandoned experiment to write directly to video memory instead of to a temporary buffer in system meroy. - Added Direct3D versions of the melt and burn screenwipes. - Fixed the strip sizes for the melt screenwipe to match what Doom would have produced on a 320x200 screen, rather than producing more, thinner strips for wider screens. SVN r659 (trunk)
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December 31, 2007
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- Removed the screenshot parameter from D_Display(), since it was a relic of
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a long-abandoned experiment to write directly to video memory instead of
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to a temporary buffer in system meroy.
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- Added Direct3D versions of the melt and burn screenwipes.
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- Fixed the strip sizes for the melt screenwipe to match what Doom would have
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produced on a 320x200 screen, rather than producing more, thinner strips
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for wider screens.
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December 29, 2007
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- Started writing Direct3D-friendly wipe code. It's just a Q&D crossfade for
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now.
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