- Removed the screenshot parameter from D_Display(), since it was a relic of
a long-abandoned experiment to write directly to video memory instead of to a temporary buffer in system meroy. - Added Direct3D versions of the melt and burn screenwipes. - Fixed the strip sizes for the melt screenwipe to match what Doom would have produced on a 320x200 screen, rather than producing more, thinner strips for wider screens. SVN r659 (trunk)
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11 changed files with 1486 additions and 1022 deletions
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@ -228,7 +228,8 @@ CUSTOM_CVAR (Int, msgmidcolor2, 4, CVAR_ARCHIVE)
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static void maybedrawnow (bool tick, bool force)
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{
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if (ConsoleDrawing || !gotconback || screen->IsLocked ())
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// FIXME: Does not work right with hw2d
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if (ConsoleDrawing || !gotconback || screen->IsLocked () || 1)
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{
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return;
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}
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