- Removed the screenshot parameter from D_Display(), since it was a relic of

a long-abandoned experiment to write directly to video memory instead of
  to a temporary buffer in system meroy.
- Added Direct3D versions of the melt and burn screenwipes.
- Fixed the strip sizes for the melt screenwipe to match what Doom would have
  produced on a 320x200 screen, rather than producing more, thinner strips
  for wider screens.


SVN r659 (trunk)
This commit is contained in:
Randy Heit 2008-01-01 03:07:05 +00:00
commit dc98279403
11 changed files with 1486 additions and 1022 deletions

View file

@ -228,7 +228,8 @@ CUSTOM_CVAR (Int, msgmidcolor2, 4, CVAR_ARCHIVE)
static void maybedrawnow (bool tick, bool force)
{
if (ConsoleDrawing || !gotconback || screen->IsLocked ())
// FIXME: Does not work right with hw2d
if (ConsoleDrawing || !gotconback || screen->IsLocked () || 1)
{
return;
}