- Removed the screenshot parameter from D_Display(), since it was a relic of

a long-abandoned experiment to write directly to video memory instead of
  to a temporary buffer in system meroy.
- Added Direct3D versions of the melt and burn screenwipes.
- Fixed the strip sizes for the melt screenwipe to match what Doom would have
  produced on a 320x200 screen, rather than producing more, thinner strips
  for wider screens.


SVN r659 (trunk)
This commit is contained in:
Randy Heit 2008-01-01 03:07:05 +00:00
commit dc98279403
11 changed files with 1486 additions and 1022 deletions

View file

@ -38,8 +38,7 @@ void D_DoomMain (void);
// Called by IO functions when input is detected.
void D_PostEvent (const event_t* ev);
// [RH] Passed true if just drawing for a screenshot
void D_Display (bool screenshot);
void D_Display ();
//