Move remaining parts of r_things into r_visiblesprite
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25 changed files with 686 additions and 835 deletions
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@ -20,7 +20,6 @@
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#include "doomdata.h"
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#include "p_lnspec.h"
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#include "swrenderer/r_main.h"
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#include "swrenderer/scene/r_things.h"
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#include "r_sky.h"
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#include "v_video.h"
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#include "m_swap.h"
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@ -42,6 +41,8 @@
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#include "swrenderer/things/r_wallsprite.h"
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#include "swrenderer/r_memory.h"
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EXTERN_CVAR(Bool, r_fullbrightignoresectorcolor);
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namespace swrenderer
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{
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void R_RenderDecals(side_t *sidedef, drawseg_t *draw_segment, int wallshade, float lightleft, float lightstep, seg_t *curline, const FWallCoords &wallC)
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