Move remaining parts of r_things into r_visiblesprite

This commit is contained in:
Magnus Norddahl 2017-01-11 15:41:42 +01:00
commit dce3a1c81c
25 changed files with 686 additions and 835 deletions

View file

@ -20,7 +20,6 @@
#include "doomdata.h"
#include "p_lnspec.h"
#include "swrenderer/r_main.h"
#include "swrenderer/scene/r_things.h"
#include "r_sky.h"
#include "v_video.h"
#include "m_swap.h"
@ -42,6 +41,8 @@
#include "swrenderer/things/r_wallsprite.h"
#include "swrenderer/r_memory.h"
EXTERN_CVAR(Bool, r_fullbrightignoresectorcolor);
namespace swrenderer
{
void R_RenderDecals(side_t *sidedef, drawseg_t *draw_segment, int wallshade, float lightleft, float lightstep, seg_t *curline, const FWallCoords &wallC)