- GLSprite done, too.
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4 changed files with 36 additions and 27 deletions
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@ -523,7 +523,8 @@ inline void GLSprite::PutSprite(bool translucent)
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{
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list = GLDL_MODELS;
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}
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gl_drawinfo->drawlists[list].AddSprite(this);
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auto newsprt = gl_drawinfo->drawlists[list].NewSprite();
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*newsprt = *this;
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}
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//==========================================================================
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