Merge branch 'master' of https://github.com/rheit/zdoom
# Conflicts: # src/CMakeLists.txt # src/p_setup.cpp # src/r_defs.h # src/version.h This only updates to a compileable state. The new portals are not yet functional in the hardware renderer because they require some refactoring in the data management first.
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commit
dda73b531c
260 changed files with 25391 additions and 8986 deletions
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@ -259,10 +259,10 @@ void InitActorNumsFromMapinfo()
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while (it.NextPair(pair))
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{
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const PClass *cls = NULL;
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PClassActor *cls = NULL;
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if (pair->Value.classname != NAME_None)
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{
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cls = PClass::FindClass(pair->Value.classname);
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cls = PClass::FindActor(pair->Value.classname);
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if (cls == NULL)
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{
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Printf(TEXTCOLOR_RED "Script error, \"%s\" line %d:\nUnknown actor class %s\n",
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