Sub pinkie crashes the pal drawer :(
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2 changed files with 6 additions and 1 deletions
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@ -226,6 +226,9 @@ void RenderPolySprite::Render(const TriMatrix &worldToClip, AActor *thing, subse
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uint32_t g = (args.uniforms.color >> 8) & 0xff;
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uint32_t b = args.uniforms.color & 0xff;
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args.uniforms.color = RGB32k.RGB[r >> 3][g >> 3][b >> 3];
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if (blendmode == TriBlendMode::Sub) // Sub crashes in pal mode for some weird reason.
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blendmode = TriBlendMode::Add;
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}
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PolyTriangleDrawer::draw(args, TriDrawVariant::DrawSubsector, blendmode);
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