- made video base code game independent

This commit is contained in:
Christoph Oelckers 2020-04-28 17:22:17 +02:00
commit ddef3f7b98
56 changed files with 251 additions and 241 deletions

View file

@ -50,6 +50,12 @@ private:
int texnum;
};
class FNullTextureID : public FTextureID
{
public:
FNullTextureID() : FTextureID(0) {}
};
// This is for the script interface which needs to do casts from int to texture.
class FSetTextureID : public FTextureID
{

View file

@ -124,12 +124,6 @@ class FMultipatchTextureBuilder;
extern int r_spriteadjustSW, r_spriteadjustHW;
class FNullTextureID : public FTextureID
{
public:
FNullTextureID() : FTextureID(0) {}
};
enum FTextureFormat : uint32_t
{
TEX_Pal,