- made video base code game independent

This commit is contained in:
Christoph Oelckers 2020-04-28 17:22:17 +02:00
commit ddef3f7b98
56 changed files with 251 additions and 241 deletions

View file

@ -56,6 +56,7 @@
#include "c_buttons.h"
#include "types.h"
#include "texturemanager.h"
#include "v_draw.h"
int DMenu::InMenu;
static ScaleOverrider *CurrentScaleOverrider;
@ -381,7 +382,7 @@ void M_StartControlPanel (bool makeSound, bool scaleoverride)
}
BackbuttonTime = 0;
BackbuttonAlpha = 0;
if (scaleoverride && !CurrentScaleOverrider) CurrentScaleOverrider = new ScaleOverrider(&screen->m2DDrawer);
if (scaleoverride && !CurrentScaleOverrider) CurrentScaleOverrider = new ScaleOverrider(twod);
else if (!scaleoverride && CurrentScaleOverrider)
{
delete CurrentScaleOverrider;