- made video base code game independent
This commit is contained in:
parent
2196b4fb04
commit
ddef3f7b98
56 changed files with 251 additions and 241 deletions
|
|
@ -48,6 +48,7 @@
|
|||
#include "r_utility.h"
|
||||
#include "hw_cvars.h"
|
||||
#include "d_main.h"
|
||||
#include "v_draw.h"
|
||||
|
||||
CVAR(Float, underwater_fade_scalar, 1.0f, CVAR_ARCHIVE) // [Nash] user-settable underwater blend intensity
|
||||
CVAR( Float, blood_fade_scalar, 1.0f, CVAR_ARCHIVE ) // [SP] Pulled from Skulltag - changed default from 0.5 to 1.0
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue