- made video base code game independent

This commit is contained in:
Christoph Oelckers 2020-04-28 17:22:17 +02:00
commit ddef3f7b98
56 changed files with 251 additions and 241 deletions

View file

@ -57,6 +57,7 @@
#include "gl_buffers.h"
#include "swrenderer/r_swscene.h"
#include "gl_postprocessstate.h"
#include "v_draw.h"
#include "flatvertices.h"
#include "hw_cvars.h"
@ -522,7 +523,7 @@ void OpenGLFrameBuffer::Draw2D()
if (GLRenderer != nullptr)
{
GLRenderer->mBuffers->BindCurrentFB();
::Draw2D(&m2DDrawer, gl_RenderState);
::Draw2D(twod, gl_RenderState);
}
}