some groundwork for the implementation of dynamic arrays
- created script exports for all relevant functions with all integral types. - created script side definitions for the underlying data types. - added a void pointer type so that the prototype for the pointer array can use a generic type every pointer can be assigned to.
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13 changed files with 938 additions and 9 deletions
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@ -204,7 +204,7 @@ void APowerup::CallInitEffect()
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//===========================================================================
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//
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// APowerup :: isBlinking
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// APowerup :: isBlinking (todo: make this virtual so that child classes can configure their blinking)
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//
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//===========================================================================
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