- Fixed: UseType was not properly set for textures defined in TEXTURES.

- Fixed: You couldn't set an offset for sprites defined in TEXTURES.
- Fixed some problems with last revision.

SVN r1040 (trunk)
This commit is contained in:
Christoph Oelckers 2008-06-16 07:40:28 +00:00
commit de53c3cd4c
5 changed files with 23 additions and 8 deletions

View file

@ -322,7 +322,7 @@ size_t player_t::FixPointers (const DObject *old, DObject *rep)
if (last_mate == old) last_mate = replacement, changed++;
if (ReadyWeapon == old) ReadyWeapon = static_cast<AWeapon *>(rep), changed++;
if (PendingWeapon == old) PendingWeapon = static_cast<AWeapon *>(rep), changed++;
if (PremorphWeapon == old) PremorphWeaon = static_cast<AWeapon *>(rep), changed++;
if (PremorphWeapon == old) PremorphWeapon = static_cast<AWeapon *>(rep), changed++;
if (ConversationNPC == old) ConversationNPC = replacement, changed++;
if (ConversationPC == old) ConversationPC = replacement, changed++;
return changed;