- use the worker threads to clear the stencil buffer
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7 changed files with 66 additions and 20 deletions
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@ -71,7 +71,6 @@ public:
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private:
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void RenderActorView(AActor *actor, bool dontmaplines);
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void ClearBuffers();
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void SetSceneViewport();
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RenderPolyPlayerSprites PlayerSprites;
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