- Fixed: The names in the Depths array in m_options.cpp were never freed.
- Fixed: FDoomEdMap needed a destructor. - Fixed: Decal animators were never freed. - Fixed: Colormaps were never freed. - Fixed: Memory allocated in R_InitTranslationTables() was never freed. - Fixed: R_InitParticles() allocated way more memory than it needed to. (And the particle memory was never freed, either.) - Fixed: FMetaTable::FreeMeta() should use delete[] to free string metadata. - Fixed: FConfigFile::ClearCurrentSection() must cast the entry to a char * before deleting it, because that's the way it was allocated. - Fixed definitions of DeadZombieMan and DeadShotgunGuy in doom/deadthings.txt. Skip_super resets the dropitem list, so having it after "DropItem None" is pointless. - Fixed: Decorate DropItem information was never freed. - Fixed: FinishStates() allocated even 0-entry state arrays. - Fixed: Default actor instances were never freed. - Fixed: FRandomSoundList never freed its sound list. - Fixed: Level and cluster strings read from MAPINFO were never freed. - Fixed: Episode names were never freed. - Fixed: InverseColormap and GoldColormap were never freed. Since they're always allocated, they can just be arrays rather than pointers. - Fixed: FFont destructor never freed any of the character data or the font's name. - Fixed: Fonts were not freed at exit. - Fixed: FStringTable::LoadLanguage() did not call SC_Close(). - Fixed: When using the -iwad parameter, IdentifyVersion() did not release the buffer it created to hold the parameter's path. SVN r88 (trunk)
This commit is contained in:
parent
201e17082c
commit
df17a60f5d
26 changed files with 314 additions and 131 deletions
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@ -92,10 +92,22 @@ struct FDecalAnimator
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virtual ~FDecalAnimator ();
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virtual DThinker *CreateThinker (DBaseDecal *actor, side_t *wall) const = 0;
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char *Name;
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FName Name;
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};
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static TArray<FDecalAnimator *> Animators;
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class FDecalAnimatorArray : public TArray<FDecalAnimator *>
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{
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public:
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~FDecalAnimatorArray()
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{
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for (unsigned int i = 0; i < Size(); ++i)
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{
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delete (*this)[i];
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}
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}
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};
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FDecalAnimatorArray Animators;
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struct DDecalThinker : public DThinker
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{
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@ -554,7 +566,7 @@ void FDecalLib::ParseDecalGroup ()
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SC_MustGetString ();
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if (SC_Compare ("}"))
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{
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group->Name = copystring (groupName);
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group->Name = groupName;
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group->SpawnID = decalNum;
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AddDecal (group);
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break;
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@ -835,7 +847,7 @@ void FDecalLib::AddDecal (const char *name, byte num, const FDecalTemplate &deca
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FDecalTemplate *newDecal = new FDecalTemplate;
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*newDecal = decal;
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newDecal->Name = copystring (name);
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newDecal->Name = name;
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newDecal->SpawnID = num;
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AddDecal (newDecal);
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}
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@ -987,13 +999,11 @@ FDecalLib::FTranslation *FDecalLib::GenerateTranslation (DWORD start, DWORD end)
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FDecalBase::FDecalBase ()
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{
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Name = NULL;
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Name = NAME_None;
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}
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FDecalBase::~FDecalBase ()
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{
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if (Name != NULL)
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delete[] Name;
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}
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void FDecalTemplate::ApplyToDecal (DBaseDecal *decal, side_t *wall) const
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@ -1101,16 +1111,11 @@ const FDecalTemplate *FDecalGroup::GetDecal () const
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FDecalAnimator::FDecalAnimator (const char *name)
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{
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Name = copystring (name);
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Name = name;
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}
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FDecalAnimator::~FDecalAnimator ()
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{
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if (Name != NULL)
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{
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delete[] Name;
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Name = NULL;
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}
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}
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IMPLEMENT_CLASS (DDecalFader)
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