- Fixed: Do not exit P_DamageMobj early if damage is 0, so we can still get

the side effects from it. PainThreshold also needs to be inclusive, as
  the docs already state.


SVN r1943 (trunk)
This commit is contained in:
Randy Heit 2009-10-28 23:14:20 +00:00
commit df317801bf
2 changed files with 25 additions and 16 deletions

View file

@ -1,3 +1,8 @@
October 28, 2009
- Fixed: Do not exit P_DamageMobj early if damage is 0, so we can still get
the side effects from it. PainThreshold also needs to be inclusive, as
the docs already state.
October 26, 2009
- Changes to both A_MonsterRail() and A_CustomRailgun(): Save actor's pitch,
use a larger aiming range, ignore non-targets in P_AimLineAttack(), and