- Fixed: Do not exit P_DamageMobj early if damage is 0, so we can still get
the side effects from it. PainThreshold also needs to be inclusive, as the docs already state. SVN r1943 (trunk)
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2 changed files with 25 additions and 16 deletions
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October 28, 2009
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- Fixed: Do not exit P_DamageMobj early if damage is 0, so we can still get
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the side effects from it. PainThreshold also needs to be inclusive, as
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the docs already state.
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October 26, 2009
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- Changes to both A_MonsterRail() and A_CustomRailgun(): Save actor's pitch,
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use a larger aiming range, ignore non-targets in P_AimLineAttack(), and
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