- Fixed GCC 4 warnings in FNodeBuilder::CreateSubsectorsForReal().
- Changed f_finale.cpp/atkstates[] into a static variable, since its anonymous type prevents it from being accessed from other files anyway. - Fixed: The behavior of the eventtail advancement in d_net.cpp/CheckAbort() was compiler-dependant. - Fixed warnings GCC 4 threw up while compiling re2c and lemon. - Removed __cdecl from makewad.c again. This is already defined as a builtin for MinGW, and redefining it produces a warning. (Why is main explicitly declared __cdecl anyway?) - Fixed building ccdv-win32 with GCC 4. GCC 4 creates a memcpy call, which won't work because it doesn't get linked with the standard C library. SVN r135 (trunk)
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23 changed files with 2903 additions and 2158 deletions
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@ -3014,7 +3014,7 @@ static void ActorFlagSetOrReset (AActor *defaults, Baggage &bag)
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SC_MustGetString ();
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part2 = sc_String;
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}
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if (fd = FindFlag (bag.Info->Class, part1.GetChars(), part2))
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if ( (fd = FindFlag (bag.Info->Class, part1.GetChars(), part2)) )
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{
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DWORD * flagvar = (DWORD*) ((char*)defaults + fd->structoffset);
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if (mod == '+')
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