Change various defaults
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5 changed files with 6 additions and 6 deletions
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@ -146,7 +146,7 @@ CUSTOM_CVAR(Bool, gl_notexturefill, false, CVAR_NOINITCALL)
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}
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}
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CUSTOM_CVAR(Int, gl_lightmode, 3, CVAR_ARCHIVE | CVAR_NOINITCALL)
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CUSTOM_CVAR(Int, gl_lightmode, 8, CVAR_ARCHIVE | CVAR_NOINITCALL)
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{
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int newself = self;
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if (newself > 8) newself = 16; // use 8 and 16 for software lighting to avoid conflicts with the bit mask ( in hindsight a bad idea.)
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