Updated to new save game code.

This commit is contained in:
Major Cooke 2016-09-18 15:07:08 -05:00 committed by Christoph Oelckers
commit dfa4f38c8f
10 changed files with 180 additions and 4 deletions

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@ -79,7 +79,7 @@ const char *GetVersionString();
// Use 4500 as the base git save version, since it's higher than the
// SVN revision ever got.
#define SAVEVER 4550
#define SAVEVER 4551
// This is so that derivates can use the same savegame versions without worrying about engine compatibility
#define GAMESIG "ZDOOM"