- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.

- made 'developer' CVAR persist across launches and added some menu entries for it.
- added checks for 'developer' to ACS's CheckInventory function.
This commit is contained in:
Christoph Oelckers 2016-08-28 09:55:04 +02:00
commit e04055dbb2
38 changed files with 157 additions and 139 deletions

View file

@ -39,7 +39,7 @@ FStringTable GStrings;
EGameSpeed GameSpeed = SPEED_Normal;
// Show developer messages if true.
CVAR (Bool, developer, false, 0)
CVAR (Int, developer, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
// [RH] Feature control cvars
CVAR (Bool, var_friction, true, CVAR_SERVERINFO);