SVN r26 (trunk)
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38 changed files with 390 additions and 762 deletions
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@ -1480,7 +1480,9 @@ void R_DrawPlayerSprites (void)
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(players[consoleplayer].cheats & CF_CHASECAM))
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return;
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sec = R_FakeFlat (camera->Sector, &tempsec, &floorlight,
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// This used to use camera->Sector but due to interpolation that can be incorrect
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// when the interpolated viewpoint is in a different sector than the camera.
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sec = R_FakeFlat (viewsector, &tempsec, &floorlight,
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&ceilinglight, false);
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// [RH] set foggy flag
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