- removed SDLFB and cleaned things up a bit.
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6 changed files with 8 additions and 542 deletions
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@ -36,7 +36,9 @@ extern int sys_ostype;
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#include "version.h"
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#include "v_video.h"
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#ifdef _WIN32
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EXTERN_CVAR(Bool, vid_glswfb)
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#endif
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extern int currentrenderer;
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CVAR(Int, sys_statsenabled, -1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOSET)
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CVAR(String, sys_statshost, "gzstats.drdteam.org", CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOSET)
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@ -254,9 +256,9 @@ static int GetRenderInfo()
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{
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if (currentrenderer == 0)
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{
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if (!screen->Accel2D) return 0;
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#ifdef _WIN32
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if (vid_glswfb) return 2;
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if (screen->LegacyHardware()) return 6;
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#endif
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return 1;
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}
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else
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