- some preparations for actor interpolation through wall portals.
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12 changed files with 47 additions and 50 deletions
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@ -27,11 +27,8 @@ void AFastProjectile::Tick ()
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fixed_t zfrac;
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int changexy;
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PrevX = X();
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PrevY = Y();
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PrevZ = Z();
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ClearInterpolation();
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fixed_t oldz = Z();
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PrevAngle = angle;
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if (!(flags5 & MF5_NOTIMEFREEZE))
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{
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