- some preparations for actor interpolation through wall portals.

This commit is contained in:
Christoph Oelckers 2016-02-25 00:41:31 +01:00
commit e11da06e69
12 changed files with 47 additions and 50 deletions

View file

@ -590,10 +590,7 @@ void AActorMover::Activate (AActor *activator)
// Don't let the renderer interpolate between the actor's
// old position and its new position.
Interpolate ();
tracer->PrevX = tracer->X();
tracer->PrevY = tracer->Y();
tracer->PrevZ = tracer->Z();
tracer->PrevAngle = tracer->angle;
tracer->ClearInterpolation();
}
void AActorMover::Deactivate (AActor *activator)