- fixed: IceGuyFX2 set its owner too late.

This commit is contained in:
Christoph Oelckers 2020-11-25 07:37:17 +01:00
commit e19b1b2ee7
4 changed files with 3 additions and 27 deletions

View file

@ -6705,24 +6705,6 @@ DEFINE_ACTION_FUNCTION(AActor, OldSpawnMissile)
//
//---------------------------------------------------------------------------
AActor *P_SpawnMissileAngle (AActor *source, PClassActor *type, DAngle angle, double vz)
{
if (source == nullptr || type == nullptr)
{
return NULL;
}
return P_SpawnMissileAngleZSpeed (source, source->Z() + 32 + source->GetBobOffset(), type, angle, vz, GetDefaultSpeed (type));
}
AActor *P_SpawnMissileAngleZ (AActor *source, double z, PClassActor *type, DAngle angle, double vz)
{
if (type == nullptr)
{
return nullptr;
}
return P_SpawnMissileAngleZSpeed (source, z, type, angle, vz, GetDefaultSpeed (type));
}
AActor *P_SpawnMissileZAimed (AActor *source, double z, AActor *dest, PClassActor *type)
{
if (source == nullptr || type == nullptr)