- Changed first name from 'none' to ''. The internal constant is still NAME_None,
though. - Fixed: Picking up a backpack incorrectly set the maximum amount for any ammo type that didn't have a BackpackMaxAmount to 0. SVN r569 (trunk)
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5 changed files with 12 additions and 2 deletions
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@ -71,8 +71,10 @@ FName::NameManager FName::NameData;
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static const char *PredefinedNames[] =
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{
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#define xx(n) #n,
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#define yy(n,s) s,
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#include "namedef.h"
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#undef xx
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#undef yy
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};
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// CODE --------------------------------------------------------------------
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