- Turned on warning level 4 just to see what it would produce: a lot of

warnings. At first, I was going to try and clean them all up. Then I decided
  that was a worthless cause and went about just acting on the ones that
  might actually be helpful:
   C4189 (local variable is initialized but not referenced)
   C4702 (unreachable code)
   C4512 (assignment operator could not be generated)


SVN r420 (trunk)
This commit is contained in:
Randy Heit 2006-12-21 04:34:43 +00:00
commit e1bd63e876
47 changed files with 131 additions and 128 deletions

View file

@ -302,7 +302,7 @@ void A_Beacon (AActor *self)
{
// Rebels are the same color as their owner
rebel->Translation = owner->Translation;
rebel->FriendPlayer = owner->player != NULL ? int(owner->player - players + 1) : 0;
rebel->FriendPlayer = owner->player != NULL ? BYTE(owner->player - players + 1) : 0;
// Set the rebel's target to whatever last hurt the player, so long as it's not
// one of the player's other rebels.
if (owner->target != NULL && !rebel->IsFriend (owner->target))