Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]

- Clang's optional runtime array bounds checking doesn't understand when we
  intentionally "overflow" by doing this:
    RGB32k[0][0][colorval]
  It will warn that it was accessed at an index will past the bounds
  of type 'BYTE [32]', which makes it less than useful for catching real
  array bounds overflows. So now do this:
    RGB32k.All[colorval]
  And if you want this:
    RGB32k[r][g][b]
  Now do this:
    RGB32k.RGB[r][g][b]
This commit is contained in:
Randy Heit 2015-03-08 18:05:02 -05:00
commit e259087c19
13 changed files with 88 additions and 77 deletions

View file

@ -2500,7 +2500,7 @@ void R_DrawParticle (vissprite_t *vis)
{
DWORD bg = bg2rgb[*dest];
bg = (fg+bg) | 0x1f07c1f;
*dest++ = RGB32k[0][0][bg & (bg>>15)];
*dest++ = RGB32k.All[bg & (bg>>15)];
} while (--count);
dest += spacing;
} while (--ycount);