- fixed: Now fully fixed the 3d floor + fog boundary issue.

- Revert "- Partially fixed the 3d floors + fogboundary issue. There's still an issue when a sprite appears in front of a fog boundary, but because this is already a huge visual improvement I am going to go ahead and push this."

This reverts commit 7e292fbfec.
This commit is contained in:
Rachael Alexanderson 2017-06-19 17:19:44 -04:00
commit e290274fb7
3 changed files with 2 additions and 6 deletions

View file

@ -85,7 +85,6 @@ namespace swrenderer
void DrawSegmentList::Push(DrawSegment *segment)
{
segment->bRenewDrawn = false;
Segments.Push(segment);
}