- fixed: Now fully fixed the 3d floor + fog boundary issue.
- Revert "- Partially fixed the 3d floors + fogboundary issue. There's still an issue when a sprite appears in front of a fog boundary, but because this is already a huge visual improvement I am going to go ahead and push this."
This reverts commit 7e292fbfec.
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7e292fbfec
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3 changed files with 2 additions and 6 deletions
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@ -85,7 +85,6 @@ namespace swrenderer
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void DrawSegmentList::Push(DrawSegment *segment)
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{
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segment->bRenewDrawn = false;
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Segments.Push(segment);
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}
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