Create DoomLevelMeshSurface
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6 changed files with 43 additions and 29 deletions
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@ -115,13 +115,15 @@ void VkRaytrace::CreateBuffers()
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}
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TArray<SurfaceInfo> surfaceInfo;
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for (auto& surface : Mesh->Surfaces)
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for (int i = 0, count = Mesh->GetSurfaceCount(); i < count; i++)
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{
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LevelMeshSurface* surface = Mesh->GetSurface(i);
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SurfaceInfo info;
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info.Normal = surface.plane.XYZ();
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info.Normal = surface->plane.XYZ();
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info.PortalIndex = 0;
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info.SamplingDistance = (float)surface.sampleDimension;
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info.Sky = surface.bSky;
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info.SamplingDistance = (float)surface->sampleDimension;
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info.Sky = surface->bSky;
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surfaceInfo.Push(info);
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}
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