- MBF21: implemented thing flags.

This commit is contained in:
Christoph Oelckers 2021-06-29 21:08:58 +02:00
commit e2e8ec8b3e
12 changed files with 152 additions and 16 deletions

View file

@ -328,6 +328,14 @@ static FFlagDef ActorFlagDefs[]=
DEFINE_FLAG(MF8, FALLDAMAGE, AActor, flags8),
DEFINE_FLAG(MF8, ABSVIEWANGLES, AActor, flags8),
DEFINE_FLAG(MF8, ALLOWTHRUBITS, AActor, flags8),
DEFINE_FLAG(MF8, FULLVOLSEE, AActor, flags8),
DEFINE_FLAG(MF8, E1M8BOSS, AActor, flags8),
DEFINE_FLAG(MF8, E2M8BOSS, AActor, flags8),
DEFINE_FLAG(MF8, E3M8BOSS, AActor, flags8),
DEFINE_FLAG(MF8, E4M8BOSS, AActor, flags8),
DEFINE_FLAG(MF8, E4M6BOSS, AActor, flags8),
DEFINE_FLAG(MF8, MAP07BOSS1, AActor, flags8),
DEFINE_FLAG(MF8, MAP07BOSS2, AActor, flags8),
// Effect flags
DEFINE_FLAG(FX, VISIBILITYPULSE, AActor, effects),