- moved bglobal into FLevelLocals
This is still all static data, only the location has changed, but none of the access.
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8bbdee5c28
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20 changed files with 72 additions and 74 deletions
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@ -144,9 +144,9 @@ void DBot::Tick ()
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}
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BotThinkCycles.Clock();
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bglobal.m_Thinking = true;
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Level->BotInfo.m_Thinking = true;
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Think ();
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bglobal.m_Thinking = false;
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Level->BotInfo.m_Thinking = false;
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BotThinkCycles.Unclock();
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}
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@ -174,9 +174,9 @@ CCMD (addbot)
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}
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if (argv.argc() > 1)
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bglobal.SpawnBot (argv[1]);
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currentUILevel->BotInfo.SpawnBot (argv[1]);
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else
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bglobal.SpawnBot (nullptr);
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currentUILevel->BotInfo.SpawnBot (nullptr);
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}
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void FCajunMaster::ClearPlayer (int i, bool keepTeam)
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@ -233,7 +233,7 @@ CCMD (freeze)
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CCMD (listbots)
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{
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botinfo_t *thebot = bglobal.botinfo;
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botinfo_t *thebot = currentUILevel->BotInfo.botinfo;
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int count = 0;
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while (thebot)
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