New API for assigning unique network ids to objects

This commit is contained in:
Boondorl 2024-02-19 13:35:01 -05:00 committed by Rachael Alexanderson
commit e37c19b5b4
11 changed files with 233 additions and 1 deletions

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@ -3100,6 +3100,8 @@ static int FileSystemPrintf(FSMessageLevel level, const char* fmt, ...)
static int D_InitGame(const FIWADInfo* iwad_info, std::vector<std::string>& allwads, std::vector<std::string>& pwads)
{
NetworkEntityManager::InitializeNetworkEntities();
if (!restart)
{
V_InitScreenSize();