- removed v_video.h include from portals.h

This has no business in a play related file which also made no use of it.
This commit is contained in:
Christoph Oelckers 2019-02-01 00:30:21 +01:00
commit e3eaa5964d
23 changed files with 22 additions and 2 deletions

View file

@ -48,6 +48,7 @@
#include "w_wad.h"
#include "doomstat.h"
#include "g_levellocals.h"
#include "v_video.h"
extern FRandom pr_exrandom;
FMemArena FxAlloc(65536);

View file

@ -47,6 +47,7 @@
#include "w_wad.h"
#include "v_text.h"
#include "m_argv.h"
#include "v_video.h"
void ParseOldDecoration(FScanner &sc, EDefinitionType def, PNamespace *ns);
EXTERN_CVAR(Bool, strictdecorate);

View file

@ -55,6 +55,7 @@
#include "g_levellocals.h"
#include "types.h"
#include "a_dynlight.h"
#include "v_video.h"
//==========================================================================
//

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@ -48,6 +48,7 @@
#include "p_setup.h"
#include "i_music.h"
#include "am_map.h"
#include "v_video.h"
DVector2 AM_GetPosition();
int Net_GetLatency(int *ld, int *ad);

View file

@ -41,6 +41,7 @@
#include "zcc_compile.h"
#include "v_text.h"
#include "p_lnspec.h"
#include "v_video.h"
FSharedStringArena VMStringConstants;
bool isActor(PContainerType *type);