- floatification of bot code.
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17 changed files with 197 additions and 231 deletions
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@ -716,7 +716,7 @@ fixedvec2 P_GetOffsetPosition(fixed_t x, fixed_t y, fixed_t dx, fixed_t dy)
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// Teleport portals are intentionally ignored since skipping this stuff is their entire reason for existence.
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if (port->mFlags & PORTF_INTERACTIVE)
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{
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fixedvec2 hit = it.InterceptPoint(in);
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fixedvec2 hit = it._f_InterceptPoint(in);
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if (port->mType == PORTT_LINKED)
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{
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