- removed all portal fudging that was necessary to make thing based portals work the same as line based portals. Using an actor flag on the skybox thing the visplane code now checks what kind of portal is used and uses the proper logic accordingly. As a result the "Portals" compatibility flag no longer exists.
SVN r3072 (trunk)
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6 changed files with 1 additions and 89 deletions
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@ -584,7 +584,7 @@ visplane_t *R_FindPlane (const secplane_t &height, FTextureID picnum, int lightl
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check->viewz == stacked_viewz &&
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(
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// headache inducing logic... :(
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(ib_compatflags & BCOMPATF_BADPORTALS) ||
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(!(skybox->flags & MF_JUSTATTACKED)) ||
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(
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check->alpha == alpha &&
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(alpha == 0 || // if alpha is > 0 everything needs to be checked
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